Responsibilities - 3D Artist
- Worked on-site with Disney Animation Studios to establish pipeline
- Converted assets from Disney's proprietary VFX renderer to Unity-friendly format
- Led other artists to port 3D assets to Mobile GearVR
- Led Art-side Optimization to run at frame-rate on GearVR
- Created shaders using ShaderForge for all assets
- Managed integration of all art assets into scene