Responsibilities - 3D Artist
- Worked directly with various Disney departments to get film-quality assets into Virtual Reality
- Led other artists to port 3D assets to Mobile GearVR
- Modeled, Retopologized, Unwrapped, and Textured various assets
- Helped with Layout and Look Development
- Led Art-side Optimization to run at frame-rate on Vive/Oculus Rift
- Achieved same art-look on both PC and Mobile versions
- Created shaders using ShaderForge for all assets
- Managed integration of all art assets into scene