Principal Technical Artist
Luke Schloemer's Portfolio
  • Portfolio
    • Elixir
    • Standard Shader
    • Small Squadron
    • Mars Rover
    • Coco VR
    • Mission ISS
    • Handplane
    • Moana VR
    • Disney Movies VR
    • Embers Of War
    • Source
  • Resume
Picture


Embers of War - PC - Unreal Engine 4


Responsibilities - Texture/Material Artist
  • All Textures from artists were passed to me to make "Master Material" and implement in Engine. 
  • Advanced Landscape Material Creation
  • Advanced Master Material Creation
  • Created Substance / PBR passes for a majority of 3D Assets
  • Material Function Creation for use of other Artists
  • Unwrapped and Textured all Towers
  • Set dressing and lighting
  • Optimized meshes and UV's from other artists
  • Look development
  • Engine optimization / debugging​