Principal Technical Artist
Luke Schloemer's Portfolio
  • Portfolio
    • Elixir
    • Standard Shader
    • Small Squadron
    • Mars Rover
    • Coco VR
    • Mission ISS
    • Handplane
    • Moana VR
    • Disney Movies VR
    • Embers Of War
    • Source
  • Resume


Handplane - Personal Project

Final Stats: 7.6k Triangles, 4k Texture Maps

When Marmoset 3 came out, I was blown away at the realtime Global Illumination capabilities. Polycount had announced a contest to try a new baking tool called "Handplane" so I decided to learn a new tool and push my own photo-realistic talents as far as I could. I modeled it in 3dsmax, did my bakes in Handplane, textured in Substance Painter, and rendered in Marmoset Toolbag 3. You can see my process here in the polyground thread.